Sony Digital Camera Forums
Digital Photography Technique => Digital Darkroom => Topic started by: alane on February 01, 2009, 06:38:01 PM
I took some pictures recently of some 'model landscapes' namely some bombed buildings and WWII tank. I realised later that they would have been better with some plumes of smoke or mist. Anyone got any tips on how to add this in Photoshop ?
There are various ways of doing this.
My way usually is to make a selection on a separate layer- approx. where I want the smoke and use the filter > render > clouds > set the layer to screen and use motion blur on it. You need to experiment with those two as the settings makes huge changes. Also once you use render clouds/ motion blur on one layer duplicate this layer again and set the blending mode once more to screen.
It al depends how you want the smoke to look. To be completely realistic you would actually burn a piece of paper in a darkened room and photograph the smoke with flash. Then import the image- put it onto a separate layer erase the parts you don't need and set this layer to screen mode.
This is a bit along the lines of the above:
Here are some alternatives:
This is a neat one- not sure you can see the website- let me know if not:
http://abduzeedo.com/creating-smoke (http://abduzeedo.com/creating-smoke) (not entirely my cup of tea but works sometimes)
You need to see what works best for your image and choose accordingly.
Hope this helps?
Thanks Stef I knew you would come up with the goods, I'll give them a go and maybe post the results
Would love to see it!
Your technique works really well, I just need to work on the application not sure I have got it quite right yet
Alane- looks good to me. You might want to blur it slightly more? Don't forget you can also erase some parts on your layer and if your play with the opacity slider of the eraser you can blend it in very nicely. Just a thought but as said looks pretty good to me!
Wow, nice work. And I should credit both Alane and Stef (I see it as a team effort). The only thing I'd like to point out is that some parts of the plastic models are shiny, and this reflection doesn't appear genuine. I think that can't really be fixed in PS. There, using perhaps a softbox for lighting, or something similar may possibly help (see what others have to say). Otherwise, it looks pretty successful.
There is nothing (or nearly nothing) that can't be fixed in PS. If you want to get rid of the shiny parts do the following: choose a very soft brush; set the opacity to around 5%; next to the opacity slider at the top of your screen is something called mode: set this to "darken" . Then take the eyedropper (just hold down the alt key and it will temporarily switch to the eyedropper tool) and click somewhere close to the shiny part where it is not shiny. Finally just paint carefully over the offending parts. Important don't set the opacity of the brush too high and do the whole thing on a separate layer. If the effect is too strong at the end you can lower the oopacity of the whole layer.
Hope this helps?